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Dawn of War 3 and Company of Heroes
Dawn of War 3 and Company of Heroes








Dawn of War 3 and Company of Heroes

This time into the realm of Warcraft III, StarCraft, and MOBAs.Īlthough my deep love of classic RTS gaming is known around these parts, my deeper love for the action-RPG genre meant that I was kind of hoping that Dawn of War III would continue the trend established with Gabriel Angelos’ Dawn of War II adventures with the Orks and Eldar. This proved to be somewhat divisive at the time, with fans of the original Dawn of War missing the ability to amass large Warhammer 40,000 armies and take them into battle.ĭawn of War III in a way is a return to the series’ roots, albeit one that feels more like a Blizzard strategy game than anything that has come before. With levelling up, coloured loot to find, and heroic abilities to use. Coming after Company of Heroes it took its ‘always moving forward and utilising cover’ mechanics and combined those with the action-RPG stylings of Diablo. Great examples of strategy gaming that, alongside the Company of Heroes franchise, have proven time and again that developer Relic are one of the most interesting studios working in the genre today.īut unlike Company of Heroes, where each new game and expansion played off and expanded on what had come before, Dawn of War took a somewhat bold left turn with the release of Dawn of War II. Which is a roundabout way of saying that some of us have been waiting a while now for the next instalment in the Dawn of War series. So long ago that it was a Games for Windows title, where the novelty of in-game achievements had yet to become a big thing for PC games. In case you were wondering, outside of a couple of excellent expansions, Warhammer 40,000: Dawn of War II came out way back in 2009.










Dawn of War 3 and Company of Heroes